Risk of Rain 2 Commando Guide – How to Play, Abilities, Ultimate, Recommended Items
Commando is the character you start off in Risk of Rain 2. His skill set is simple, effective, and it works well in teaching you how the game works. Despite this simplicity, there’s a lot the player can do learn to do when playing as him. We’ve prepared this Commando Guide to help make that a bit easier for you by listing and explaining all of his abilities as well as the items that he uses.
Risk of Rain 2 Commando
Double-Tap allows you to shoot twice to do double the damage to your target. This works great with on-hit effects but the damage it does varies based on a few factors.
The further it travels, the less it’ll hurt the target so try to do it up close and don’t hold on to it for too long as that gives it more spread.
These factors can affect your accuracy so try to be up close to the target and fire in short bursts. Let go once you see the crosshair starting to flare.
You fire a piercing bullet that hits all enemies in a line and does 230% damage. This is the best way to clear waves of enemies by dealing with a good amount of damage since it cancels out Suppressive Fire.
It has a very short cooldown time of 3 seconds so you can use it very frequently. This game takes a lot of focus and a good idea is to get the best energy drink to keep you awake.
You roll a short distance in this evading tactic. You can do this very frequently due to its short cooldown time of 4 seconds.
That, coupled with you being invulnerable to damage while rolling, makes it possible for you to win battles without taking any damage. This can be used with Suppressive Fire to do damage to enemies while evading.
As the name suggests, this is when you fire rapidly to suppress enemy attacks. This attack does 6×100% damage to enemies while stunning them, making it the highest damage skill that you possess.
It’s great for killing imps and large enemies but you can also use it to stop golems from firing their lasers.
However, it does less damage the further it travels and the attack speed reduces the time before you have to reload. With a 9 second cooldown, it works best against large enemies rather than crowds.
Using Double-Tap right after Suppressive Fire will keep the Suppressive Fire spread as it resets the spread for Double-Tap. If you want to avoid this, use Phase Round right after Suppressive Fire and then use Double Tap.
Commando is very well rounded so he can make great use of every item for different skills:
*Personal Shield Generator
*Dio’s Best Friend
*Old War Stealth Kit
*Len’s Maker Glasses
*ATG Missile MK. 1
*Sentient Meat Hook
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